ROKO
General Portfolio
I’ve been working in the animation and video game industry for several years now, contributing to projects for Disney and Ironhide.
This is my collection of selected works

Concept Art
I really like concept art because it allows me to represent any idea in many ways. Whether it's an environment, a character's attitude, a global set of elements... there are no limits!
Backgrounds
I believe backgrounds are fully capable of not only telling stories, conveying feelings and moods, and guiding the viewer’s eye to focal points, but also enhancing the world and story they belong to.
Characters
I strive to ensure that every character conveys their personality and life story through every design element, including their overall design, clothing, expressions and body language. I love representing characters in the middle of dynamic actions that capture the flow of their movements and allow life to seep into the illustration.
Animations
My passion for animation lies in creating 2D frame-by-frame special effects. I have experience not only with Photoshop, Adobe Animate and After Effects, but also with game engines such as Unreal Engine's Niagara particle System, Unity, Adobe Substance Painter and Toon Boom Harmony
Styles
I’m often inspired by other artist and different forms of media. Whenever I can, I study their art as a way of improving and evolving my own style.





























